using System.Collections.Generic;
using HarmonyLib;
using UnityEngine;
using System.Reflection;
using System;

namespace hatbox_hack
{
    [HarmonyPatch(typeof(LevelEndUI))]
    class LevelEndUIPatch
    {
        [HarmonyPatch("FillUnitState")]
        [HarmonyPostfix]
        public static void FillUnitState()
        {
            ActorExtras.I.Clear();
        }
    }
}
